In cases where an obstacle like a guard rail or a wall is blocking the passage it is recommended to also map this barrier / feature. It's also not a substitute for the tag barrier=* when the road is stopped by a barrier or wall. By way of example don't use it at the end of a motorised road where a footpath continues. This tag should not be used when the way is only a dead-end for one transport mode, but where other modes can continue. Note that this tag is only used by any tool when it's tagged on a node.
If applicable add highway= turning_circle or highway= turning_loop. Use the noexit= yes tag only on the very last node at the end of a highway=* or on the last way to indicate when doubtful that the impossibility to travel further by any transport mode is perfectly normal, due to otherwise existing road layout.
#Road of the dead 2 wiki software#
blocked by trees), or to inform quality assurance software or a human reader that an otherwise suspicious tag or road layout preventing passing further than the end of a road is perfectly intentional ( More usage instructions). Its purpose is to either confirm a way ends when this way has limited visibility on satellite imagery (e.g. Note: this tag is by no means an access restriction (indicating that passing is not allowed). If you want to tag traffic signs, use traffic_sign=*. It helps other mappers and quality-check programs to understand the situation correctly.įor this tag it does not matter, if there is a deadend sign at the beginning of the street or not. The tag noexit= yes is mainly useful where a road or path ends close to another way but where it isn't possible to get through due to a barrier or other obstruction which may otherwise look like a mistake for a connection to the nearby road. Use the noexit= yes tag at the end of a highway=* to indicate that there is no possibility to travel further by any transport mode along a formal path or route.